Respawn and EA introduce Titanfall 2 details

Those of us here at Particle City could not be more excited to share some more details about the upcoming Titanfall® 2 for Playstation4, Xbox One and PC. Here’s the details we can share… • The game will include an offline, single-player campaign story • While not a sequel, the new game picks up after […]

Those of us here at Particle City could not be more excited to share some more details about the upcoming Titanfall® 2 for Playstation4, Xbox One and PC.

Here’s the details we can share…

• The game will include an offline, single-player campaign story
• While not a sequel, the new game picks up after the events of the original Titanfall
• There are SIX new Titans – each bespoke with unique capabilities
• Pilots have access to new weapons and gear…including an awesome new grappling hook
• DLC content will be FREE

Let’s check out the published details behind the Titanfall 2 Single-Player and Multiplayer trailers…

Pilot and Titan unite as never before in Respawn Entertainment’s highly anticipated Titanfall® 2. Featuring a crafted single player campaign that explores the unique bond between man and machine, players will step on to The Frontier as a Militia rifleman with aspirations of becoming a Pilot. Stranded behind IMC enemy lines, and against overwhelming odds, you must team up with a veteran Vanguard-class Titan and uphold a mission you were never meant to carry out.

In multiplayer, Titanfall 2 delivers best-in-class shooter gameplay backed by more depth and variety including new Titans – each with their own unique abilities, a deeper set of Pilot abilities, an expanded arsenal of weapons, more customization options, and a robust progression system.

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TheGuardian.com – Console game Titanfall to spawn a series of mobile games

“We are closely collaborating to create all-new standalone games with original gameplay experiences that expand the Titanfall universe.”

Partnership between developer Respawn Entertainment and free-to-play firm Nexon sees both invest in mobile studio that makes the games

First-person shooter Titanfall made a big impact when it stomped on to PC and Xbox consoles in 2014. Now the game is squeezing its giant mechanised armoured transports down for smartphone and tablet screens.

Its developer Respawn Entertainment has struck a deal with free-to-play games firm Nexon that will see both investing in mobile developer Particle City, which will be creating several mobile games based on Titanfall.

The first will be released for Android and iOS devices in 2016, and judging from comments made by Respawn boss Vince Zampella, it will adopt the freemium model that has come to dominate the app stores.

“Nexon’s unrivalled publishing network and free-to-play expertise will allow Titanfall to reach new global audiences,” said Zampella as he announced the new series of games.

The franchise isn’t travelling far from home in its new mobile incarnations: Zampella co-founded Particle City earlier in 2015, and the studio is based at Respawn’s offices in Los Angeles.

The company is recruiting, including for a senior designer whose responsibilities will include “Player vs Player (PVP) gameplay, social, guilds, scripting, multiplayer and economy”, as well as “the design and balancing of mobile game free-to-play economy and systems such as level progression, rewards, crafting, gacha fusion, item costs, weapons, skill/powers effects”.

“With Particle City, we are closely collaborating to create all-new standalone games with original gameplay experiences that expand the Titanfall universe to players everywhere,” said Zampella.

On its release, Titanfall’s evolution of the FPS genre by adding giant “titan mech” vehicles to battle with was praised by critics. “A bombastic treat, a hulking armoured paeon to Japanese mech anime like Gundam and Macross in the form of an incendiary first-person shooter,” as the Guardian put it at the time.

Can a game that made so much of scale translate to smaller screens? Titanfall certainly is not the first graphically-rich shooter to make the leap.

Microsoft has launched spinoff games Halo: Spartan Strike and Halo: Spartan Assault for Windows Phone and iOS devices; there have been several Call of Duty mobile games in recent years; and even BioShock was released for iOS – although it has since been removed from the App Store after a compatibility issue with Apple’s iOS 8.4 software.

Fans of Titanfall may be less concerned about how its mobile games look, and more about how their system of in-app purchases will work. Some players of console games like Titanfall are among the fiercest critics of freemium mobile gaming.

For Respawn Entertainment, though, going mobile and free-to-play could bring its Titanfall world to a new audience of millions or even tens of millions of people who do not play games on a console or PC.

Credit: TheGuardian

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GameSpot talks Titans and Mobile

The smartphone and tablet games are being developed by new LA-based studio Particle City, which was co-founded this year by Respawn co-founder Vince Zampella and industry veteran Larry Pacey. Nexon will publish the Titanfall mobile games worldwide; the first is slated to arrive for iOS and Android devices in 2016.

New Titanfall Games in the Works for Mobile

In addition to a new Titanfall game for consoles, Respawn’s shooter series is expanding to mobile. Respawn on Thursday announced a multi-game, multi-year partnership with free-to-play gaming giant Nexon (which is also publishing Cliff Bleszinski’s Lawbreakers) for new mobile games based on the Titanfall franchise.

The smartphone and tablet games are being developed by new LA-based studio Particle City, which was co-founded this year by Respawn co-founder Vince Zampella and industry veteran Larry Pacey. Nexon will publish the Titanfall mobile games worldwide; the first is slated to arrive for iOS and Android devices in 2016.

“Working closely with our partners at Respawn and Particle City we intend to build on the original game’s success and introduce millions of mobile gamers to the rich Titanfall universe,” Nexon president and CEO Owen Mahoney said in a statement.

Nexon was already working with Respawn, as it previously reached a deal with the company and Electronic Arts to bring a free-to-play version of Titanfall for PC to Asia. Respawn first talked about making free-to-play mobile games in December 2014.

“Our partnership with Nexon is momentous for many reasons,” Zampella said. “Nexon’s unrivaled publishing network and free-to-play expertise will allow Titanfall to reach new global audiences. And with Particle City, we are closely collaborating to create all-new standalone games with original gameplay experiences that expand the Titanfall universe to players everywhere.”

Pacey is leading the team at Particle City, while Zampella is on board in a creative advisor capacity.

There are no details yet about what form the Titanfall mobile games might take, though Zampella tells VentureBeat that the first will not be a first-person shooter. It will, however, “take the gameplay in a new direction,” according to the report. For now, Respawn and Nexon are only officially saying that the new Titanfall mobile games will “deliver a high-quality game experience.”

As for Titanfall 2, Respawn has confirmed that it’s in development. Unlike the original, the sequel is expected to see a multiplatform release and will arrive in 2016 at the earliest. More details about this game may come later today when EA reports earnings for the latest quarter.

In addition to these mobile games and Titanfall 2, Respawn is working on a mysterious non-Titanfall game.

On Xbox and PC, Titanfall has reached more than 10 million players. What would you like to see from Titanfall mobile games? Let us know in the comments below.

Credit: GameSpot

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VentureBeat Talks to Vince about Titanfall’s move to mobile

Titanfall games coming to mobile thanks to partnership between Nexon and Respawn Triple-A gamemakers are seeking their fortunes on mobile, which has become the world’s biggest game market, with $30 billion in estimated 2015 revenue.

Titanfall games coming to mobile thanks to partnership between Nexon and Respawn

Triple-A gamemakers are seeking their fortunes on mobile, which has become the world’s biggest game market, with $30 billion in estimated 2015 revenue. The latest example is Respawn Entertainment, which has partnered with Asian free-to-play game publisher Nexon to take the critically acclaimed Titanfall sci-fi universe to mobile.

Tokyo-based Nexon and Respawn are making strategic investments in a new studio, mobile-game developer Particle City, to create games based on Titanfall, said Owen Mahoney, the chief executive of Nexon, in an interview with GamesBeat.

The companies aren’t describing the first title just yet, but Vince Zampella, the chief executive of Respawn, told GamesBeat that he expects it to be published on iOS and Android in 2016. On top of that, Nexon is also making a PC-based online free-to-play game in the Titanfall series, and that could also potentially hit the market in 2016. That title is being made in conjunction with Respawn and Electronic Arts.
Vince Zampella of Respawn

“This comes at the heels of a relationship that we formed with Respawn and Electronic Arts to bring Titanfall console to Asia,” Mahoney said. “We are expanding that and extending the approach with it to mobile.”

The first game is not a first-person shooter title, and it will take the gameplay in a new direction, Zampella said.

“I don’t know if this is the way of the future, as it is obviously here now,” he said. “Mobile devices are connected and accessible. That’s the big thing, the accessibility. I have been looking at it for a while, and I want to make the right move with the right partners.”

Particle City was previously known as Nuclear Division, which was started by Zampella and Larry Pacey. They then restructured and morphed Nuclear Division into Particle City. Jesse Stern, the writer for Titanfall and a veteran of the Modern Warfare video game series, will also write the story for the mobile titles. Pacey will run Particle City, with Zampella serving as creative advisor.

“We continue to focus on Titanfall. Next year is going to be a very big year for Titanfall,” Zampella said. “For us, it is exciting to take this universe we created that is so extensible. In my head, there are so many things we can do with it. To be able to partner with Nexon and take this game to a whole new audience is really exciting.”

“Respawn and Particle City view games the same way we do, and they take the art of game making very seriously,” Mahoney said. “They see the opportunity to take one of our favorite games of all time and bring it to a new platform. Sadly, the view that games are an art form is pretty unique in the industry. Other game companies think short-term in a business first way. We like to start with the game. That starts with Vince. We have learned how to do online, mobile, and Asian games over the decades.”

The deal with Respawn is part of Nexon’s strategy to expand to the West. In April 2015, Nexon published the hit mobile-strategy game DomiNations, which was developed by Big Huge Games, an independent studio co-founded by PC game industry veterans Brian Reynolds and Tim Train, famous for online strategy games Civilization II and Rise of Nations. Nexon also recently announced the details of LawBreakers, the first game from designer Cliff Bleszinski and Arjan Brussee’s Boss Key Productions.

Titanfall is a promising property as it earned more than 100 nominations and 60 awards back in 2013, when it was first rolled out at the Electronic Entertainment Expo (E3). The game was the third-highest-rated Xbox One game released in 2014, according to review score aggregator Metacritic. Zampella started Van Nuys, California-based Respawn in 2010 with cofounder Jason West. Both of them were pioneers of the Call of Duty series of first-person shooter games.

Credit: VentureBeat

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Polygon interviews Vince Zampella about Titanfall Mobile

“It’s about being able to extend our universe into an area that we at Respawn aren’t expert in,” Zampella said. “When we built this universe, we realized how extensible it was … and we want to get it out in front of as many people as possible.”

Titanfall goes mobile: Respawn and Nexon team up for iOS and Android spin-offs

Respawn Entertainment is teaming up with free-to-play online game maker Nexon to bring the Titanfall franchise to mobile devices in 2016. The companies announced a “multi-game, multi-year” partnership today that will bring “several new and original” Titanfall games to Android and iOS platforms in the coming years.

Collaborating with Respawn and Nexon on Titanfall mobile games is Particle City, a Los Angeles-based studio co-founded by Respawn’s Vince Zampella and industry veteran Larry Pacey.

Particle City is the new name of a studio announced last year that was previously called Nuclear Division. Respawn owns “a big chunk” of Particle City, Zampella said, with Nexon also jointly invested in the studios in connection with the partnership.

Zampella, who’s serving as a creative advisor at Particle City, likened the new developer to a “sister studio” to Respawn.

In an interview with Zampella and Nexon president and CEO Owen Mahoney, the two told Polygon that they don’t plan to simply put Titanfall, the first-person shooter, on a tablet, but develop “a whole new type of [Titanfall] game.”

“It’s about being able to extend our universe into an area that we at Respawn aren’t expert in,” Zampella said. “When we built this universe, we realized how extensible it was … and we want to get it out in front of as many people as possible.”

“We’re not of the view that you take a first-person shooter that’s great on a console and PC and just put it on mobile,” Mahoney said. “You have to work with what the platform can do.”

Thanks to the increases in GPU power on mobile devices and robust networking technology, however, “We can deliver a deep rich mobile experience,” Mahoney said.

Zampella and Mahoney wouldn’t say what types of Titanfall games would hit mobile devices, other than to downplay the possibility of a Titanfall FPS.

“I think we have some interesting ideas, but I don’t know that we can talk about any of them yet,” Zampella said. “It’s another piece of the universe, a peek behind the curtain that is hinted at or assumed in the universe that you might take for granted, things that wouldn’t necessarily be revealed in the main game.”

Nexon plans to invest in its Titanfall mobile games over the course of years, Mahoney said, indicating that they have long-term plans to help grow the franchise.

WHEN THEY STARTED TALKING ABOUT WHERE THEY COULD TAKE THE TITANFALL UNIVERSE, IT WAS VERY EXCITING

“From the Nexon side, in our experience a great game that is an online game on any platform, can last years,” Mahoney said. “So let’s keep investing in it over time. What we find is that much of the industry, the people that we talk to, they don’t think of it that way … [they’re more interested in] cashing out and moving on to the next one. But based off of our experience, [Respawn] take a very different view than most of us in the industry. When they started talking about where they could take the Titanfall universe, it was very exciting for us.

“We think our ideas now are the start of something that’s going to be really cool for the Titanfall franchise overall.”

When I asked Zampella what kinds of mobile games he plays and what he thinks might complement Titfanfall’s console and PC versions, he said he wants to play a “shorter term gaming experience, something that adds value to the main game — games where I want to check in multiple times a day, not the same experience ported over.”

Nexon and Respawn are also working together on another Titanfall project along with publisher Electronic Arts. Earlier this year, Nexon announced it was bringing an online PC version of Titanfall to Asian markets.

Respawn is also hard at work on a multiplatform sequel to 2014’s Titanfall, which was exclusive to Xbox platforms and PC. While we don’t expect the sequel to hit anytime soon, I asked Zampella if he could give us an update on Titanfall 2.

“I can’t say just yet,” Zampella said. “I promise that it will be worth the wait.”

Credit: Polygon

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Nexon Teams up with Respawn Entertainment to Bring “Titanfall” Games to Mobile Devices Worldwide

Through the partnership, Nexon and Respawn will build on Titanfall’s premier franchise to deliver a high-quality game experience to the $30 billion mobile gaming market, the largest gaming platform globally.

Nexon and Respawn Make Strategic Investment in Mobile Game Developer Particle City to Create Exciting New Gameplay Experiences Based on Critically-Acclaimed Title

EMERYVILLE, Calif.–(BUSINESS WIRE)–NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games, and independent videogame developer Respawn Entertainment announced today that the companies have partnered to create several new and original smartphone and tablet games based on the expansive sci-fi universe of Titanfall. In connection with the partnership, the two companies jointly invested in mobile game developer Particle City, the studio leading the development of the upcoming titles. In this multi-game, multi-year partnership, Nexon will serve as the exclusive global publisher of the Titanfall mobile games, with the first game expected to be released worldwide on iOS and Android in 2016.

“As a player and fan of Titanfall I am delighted to be working with the talented team at Respawn to bring the world of Titanfall to mobile and tablet,” commented Owen Mahoney, President and Chief Executive Officer, Nexon. “Working closely with our partners at Respawn and Particle City we intend to build on the original game’s success and introduce millions of mobile gamers to the rich Titanfall universe.”

The collaboration with Respawn and Particle City is Nexon’s latest in a series of global partnerships with renowned developers. Recently, Nexon announced a partnership with Respawn and Electronic Arts to bring a PC online version of the award-winning first-person shooter Titanfall to Asia. In April 2015, Nexon published the hit mobile strategy game DomiNations, which was developed by Big Huge Games, an independent studio co-founded by 24-year industry veterans Brian Reynolds and Tim Train, famous for online strategy games Civilization II and Rise of Nations. Nexon also recently announced the details of LawBreakers, the first game from Cliff Bleszinski and Arjan Brussee’s Boss Key Productions.

“Our partnership with Nexon is momentous for many reasons,” said Vince Zampella, CEO & Co-Founder, Respawn Entertainment. “Nexon’s unrivaled publishing network and free-to-play expertise will allow Titanfall to reach new global audiences. And with Particle City, we are closely collaborating to create all-new standalone games with original gameplay experiences that expand the Titanfalluniverse to players everywhere.”

Particle City was co-founded by industry veteran Larry Pacey and Respawn CEO Vince Zampella in 2015. The new developer will be led by Pacey, with Zampella serving in a creative advisor role. Particle City, co-located with Respawn in Los Angeles, is currently hiring top talent. Candidates can find a list of open positions at www.particlecity.com.

Through the partnership, Nexon and Respawn will build on Titanfall’s premier franchise to deliver a high-quality game experience to the $30 billion mobile gaming market, the largest gaming platform globally. Praised as an evolution of the first-person shooter genre,Titanfall was the most-awarded game of E3 2013, earning more than 100 nominations and 60-plus wins, including a record-breaking six E3 Critics’ Awards. The title was the third highest-rated Xbox One game released in 2014, according to videogame review score aggregator Metacritic.

About NEXON Co., Ltd.

NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of micro-transactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 150 titles in more than 150 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

About Respawn Entertainment

Founded in 2010, Respawn Entertainment is an independent videogame development studio based in Van Nuys, California. The studio was formed by Vince Zampella and Jason West, former co-founders of Infinity Ward and two of the co-creators of the multibillion-dollar franchise CALL OF DUTY™. Titanfall is the studio’s debut title. More information about the company is available at www.respawn.com.

About Particle City

Particle City is a mobile game developer located in the San Fernando Valley of Los Angeles, California. Formed by industry veterans Vince Zampella and Larry Pacey, the company is backed by Respawn Entertainment and Nexon to create original mobile games built around a strong player community and competition. For more information please visit www.particlecity.com and follow Particle City onFacebook and Twitter.

Contacts

fortyseven communications on behalf of Nexon
Chase Colasonno, 212-391-4707
nexonm@fortyseven.com
or
Respawn Entertainment
pcinfo@respawn.com
or
Particle City
Ruth Shutty
info@particle.city

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